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GM-Worlds

Worlds at a glance: Towns and Villages

Worlds at a glance: Towns and Villages

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Normaalihinta €55.00 EUR
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Worlds at a Glance: Towns & Villages, the book to help dungeons masters create customizable towns, shops and NPCs in a matter of seconds.

Be prepared for anything,
without any prep

Never keep your players waiting. 
Every chapter is organised to answer player questions based on the location covered in that chapter. 

All the information you need to run a shop, tavern, market or other POI is right where you need it, when you need it!

Worlds at a Glance: Towns & Villages explainer

Everything you need to bring your towns & villages to life.

A full town builder to create flourishing and detailed towns & villages, alongside more than 30 chapters covering every aspect of different locations, shops, markets & more.

Seamless Integration into any Campaign

"Worlds at a Glance" is a storyteller's dream.
Seamlessly integrate diverse venues and NPCs into any adventure whether you're world-building from scratch or in the middle of an exciting campaign. Worlds at a glance has everything you need to enhance your storytelling.

Quest boards with intriguing mini adventures

Do your players require some extra coin, healing potions or a special item for their next big quest? Several locations in the book have notice boards with small quests on them. Have your players embark on a mini adventure that comes with quick narrative descriptions, challenges, plot twists and unique rewards!

Everything you need, when you need it

Through game play, testing, and community feedback we’ve developed the “Flowread Mechanic” to answer player needs. This practical and straight forward system gives you as the DM the ability to create lively descriptions on the fly. In just a single glance you can create, adjust, and elevate settings while you read.

Set the mood of your towns & villages

Want to create a cozy, rugged or creepy setting? With our color coded structure you can effortlessly set the mood of any location. Simply start reading in the easy-to-find color coded texts which are marked green for cozy, yellow for rugged and red for creepy. Mix, match, and flow with every page and every interaction.

The color coding is not only used for descriptions, but also for names, ways to welcome your players, etc.

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