Worlds at a Glance: 5E tools to describe towns, shops & NPCs [JULKAISU 2025 ALKU]
Worlds at a Glance: 5E tools to describe towns, shops & NPCs [JULKAISU 2025 ALKU]
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Worlds at a Glance allows you to create thousands of unique shops and locations along with all the food, items, NPCs, weapons, side quests, rumors and many other things your players might discover there.
Mix and match description elements using our "Flowread Mechanic" for over 30 different locations and have everything you need ready in seconds!
From taverns and brothels to night markets and potion shops, everything your town or village needs is instantly accessible and customizable in Worlds at a Glance.
Be prepared for anything, without any prep
Each chapter is dedicated to a specific location and organized to anticipate player questions. All the information you need to run a shop, tavern, market or any other point of interest is right where you need it, when you need it.
Seamless integration into any campaign
Worlds at a Glance is a storyteller's dream. Seamlessly integrate diverse venues and NPCs into any adventure, whether you're worldbuilding from scratch or in the middle of an exciting campaign. Worlds at a Glance has everything you need to enhance your storytelling.
Worldbuilding with storytelling in mind
Each of the 30+ chapters include unique descriptions place names, shop lists, plot hooks, along with NPC greetings, profiles and more, depending on the location visited. Everything is written in a way that gives the DM endless cozy, rugged or creepy options to describe their world and the people in it.
Set the mood with color coded narrative options
Green, orange and red hues allow you to easily flow between cozy, rugged or creepy ways to describe your world. Cozy taverns with rugged NCPs or creepy night markets with wholesome market vendors, anything is possible with color coded narrative options.
For Dungeon Masters
By dungeons masters! With over 20 years of combined D&D experience and a large Discord community, we want to make sure that Worlds at a Glance becomes the most useful tool in your DM Toolkit!
Need a tavern, a potion shop, a market place or anything else your players might find in a town or village? Simply open the book at the chapter you need, start reading, and start worldbuilding on-the-go!
Worlds at a Glance is faster than generic rollable lists and offers way more structure & control when building towns, shops & NPCs on the fly!
Everything you need to bring your towns & villages to life.
A full town builder to create flourishing and detailed towns & villages, alongside more than 30 chapters covering every aspect of different locations, shops, markets & more.
Quest boards with intriguing mini adventures
Do your players require some extra coin, healing potions or a special item for their next big quest? Several locations in the book have notice boards with small quests on them. Have your players embark on a mini adventure that comes with quick narrative descriptions, challenges, plot twists and unique rewards!
Everything you need, when you need it
Through game play, testing, and community feedback we’ve developed the “Flowread Mechanic” to answer player needs. This practical and straight forward system gives you as the DM the ability to create lively descriptions on the fly. In just a single glance you can create, adjust, and elevate settings while you read.
Set the mood of your towns & villages
Want to create a cozy, rugged or creepy setting? With our color coded structure you can effortlessly set the mood of any location. Simply start reading in the easy-to-find color coded texts which are marked green for cozy, yellow for rugged and red for creepy. Mix, match, and flow with every page and every interaction.
The color coding is not only used for descriptions, but also for names, ways to welcome your players, etc.
- Find out what's on the next or previous page in each corner.
- Quickly access a condensed table of content in the book cover.
- Unique foods, drinks and items come with prices (both D&D and homebrew)
- Existing 5E goods that might require more info have DMG page references.
We work with REAL artists, NO AI
The book will come with beautiful artwork that spans across two pages, to give you a detailed illustration of what each location could look like!
We work with real artists and as we require +30 illustrations, we anticipate finishing all the artwork by October. But as you all know, art can't be rushed, though we do aim to have that date be the time we submit all files to the printer and start the manufacturing process!
Here are a few previews of the artwork in the book!
Take note of what happens in your towns & villages!
A two paneled display shows the party the town on one side, while keeping town information and details accessible to the DM. The town ledger notebook can stand upright to display maps or can be laid flat to take notes!
Customize each of 9 hand drawn maps with more than 50 different location stickers! Each town comes with its own town template which allows you to describe the look, culture, history, notable events and other important information.
You can use the town ledger both during or before a session starts!
Hand drawn maps & stickers will be made by Chaims Cartography!
Whenever your players let a stray dog cause havoc inside a butcher's shop or bump into a cupboard filled with vials at a potion shop, you'll have a dedicated place in the 6 shop templates to write down any shenanigans that have taken place in the past.
Give your players what they need, whenever they enter a shop!
Rather than telling your players one by one what they can buy, you can hand out shop cards that include names, prices and stats for all items they can find in a certain shop or location.
What about cursed items or items with secret properties?
As a DM, you want to keep certain things hidden from your players. That's why, where appropriate, some shop articles will simply describe what the players would perceive as they shop around. You as a DM will be able to find the full information on a product in your own shop list, within the corresponding shop/location chapter!
80 shop cards = 2 sets per shop
Buy an additional set in the add-ons if you want all 4 (or more) of your players to browse shop goods individually.
If we reach the "Box Insert" stretch goal, you will be able to easily display and organize your shop cards in the box that contains the book + all add-ons.
Dungeon Master screens should help you improve the flow of your game. We added a bunch of very useful elements to ours, to ensure your fights are more epic, your loot is more bountiful and your NPCs and encounters more memorable!
Beautiful artwork inspired by the book's cozy, rugged and creepy atmosphere allows you and your players to immerse yourselves in the towns & villages that will enrich your campaign!
Unleash the excitement of your adventures with our exploration loot system! Roll for loot and amplify the thrill with an extra 1d4, guiding you to one of our four carefully curated tables within the categories. No matter the scenario, ensure your players will always find something on their travels.
The DM screen is built with four organized panels to improve information visibility.
We've used the outermost panels for combat so any initiative trackers you use, won't immediately cover up crucial information you would like to access during combat!
Keep track of player and enemy initiative
Easily track player and monster initiative with initiative trackers that shows who is who and what comes next.
Initiative trackers are foldable cards that go over your DM screen to indicate which player or enemy comes next in the initiative order.
Easily access an enemy's or player's stats and special abilities, while portraying the creature name and optionally its creature type on the player side.