Back by popular demand - the classic returns!
Just in time to celebrate the 50th Anniversary of Glorantha.
This is the first RPG that started it all for Chaosium. It defined the d100 role-playing experience, with skills instead of levels, no experience points, no character classes, and having a game tied into a deep mythic background: Greg Stafford's world of Glorantha. Steve Perrin and Ray Turney worked with Greg to produce a rule system like no other before it, where a single swing of a sword could decide a combat. Everyone can use magic, wear armor, use any skills, or wield any weapon, as each player decides.